Uma tonelada de novidades bacanas sobre o Flash 10.1: o Flash completo está chegando aos BlackBerry, Symbian, WebOS e Windows Mobile. E ele vai ser mesmo acelerado por GPU, de modo que você vai poder assistir vídeos em alta definição no YouTube perfeitamente. Mas nem todas as notícias são boas.

Por exemplo: nada para o iPhone. "[Ele] ainda é um aparelho fechado, e não houve muito progresso", foi o que a Adobe nos contou enquanto sorria de ponta a ponta pelo fato de estar invadindo praticamente todos os outros smartphones. Os betas para Windows Mobile e WebOS chegam ainda este ano, com Android e Symbian logo depois. O BlackBerry vai demorar um pouco mais, já que a RIM acabou de se juntar ao projeto Open Screen da Adobe. Mas nos falaram também que vamos precisar esperar até o meio de 2010 pelo lançamento oficial do Flash novo.

A aceleração por GPU parece ser quente. Eu assisti a um trailer de Star Trek no YouTube HD em um netbook HP Mini 311 com nVidia Ion, usando inclusive a saída para TV, e rodou lindamente. Se você já tentou vídeo vídeos HD em Flash em netbooks (ou mesmo notebooks mais completos), sabe que isso costuma ser um estupro aos ciclos da CPU, então só o fato de funcionar (mesmo que não fosse "lindamente") já seria digno de aplausos.

O novo Adobe AIR que vem na esteira do Flash também vai se beneficiar bastante dele. Rodar seu TweetDeck, ou o que quer que você rode aí em AIR, vai ficar menos abominavelmente pesado para a memória RAM, e vai se comportar mais como um programa de verdade, com acesso à armazenamento USB, entrada de gestos e multitouch e capacidades p2p.

O Flash 10.1 também tem outras cartas na manga, como suporte a multitoque, gestos e input via acelerômetro — o que significa que ele seria perfeito para o iPhone, se a Apple permitisse. E não se engane: a Apple é quem está travando a coisa aqui, que a Adobe disse que o trabalho de engenharia não parou (10.000 anos depois). O fato do Flash estar chegando numa boa a praticamente todos os outros smartphones também é uma dica de que a culpa não é da Adobe. É quase como se a Apple estivesse querendo transformar "sem Flash" em uma característica positiva do iPhone.

"E mais uma coisa. A Apple está orgulhosa de dizer que é o iPhone é o único smartphone onde você estará a salvo do domínio do Adobe Flash!" *Aplausos ensurdecedores*

[Adobe]

Adobe Unveils First Full Flash Player for Mobile Devices and PCs
Close to 50 Open Screen Project Participants Support New Browser Runtime for Multiple Platforms

LOS ANGELES – Oct. 5, 2009 – Adobe Systems Incorporated (Nasdaq:ADBE) today unveiled Adobe® Flash® Player 10.1 software for smartphones, smartbooks, netbooks, PCs and other Internet-connected devices, allowing content created using the Adobe Flash Platform to reach users wherever they are. A public developer beta of the browser-based runtime is expected to be available for Windows® Mobile, Palm® webOS and desktop operating systems including Windows, Macintosh and Linux later this year. Public betas for Google® Android™ and Symbian® OS are expected to be available in
early 2010.

In addition, Adobe and RIM announced a joint collaboration to bring Flash Player to Blackberry® smartphones, and Google joined close to 50 other industry players in the Open Screen Project initiative.
Flash Player 10.1 is the first consistent runtime release of the Open Screen Project that enables uncompromised Web browsing of expressive applications, content and high definition (HD) videos across devices. Using the productive Web programming model of the Flash Platform, the browser-based runtime enables millions of designers and developers to reuse code and assets and reduce the cost of creating, testing and deploying content across different operating systems and browsers. Flash Player 10.1 is easily updateable across all supported platforms to ensure rapid adoption of new innovations that move the Web forward.

The browser-based runtime leverages the power of the Graphics Processing Unit (GPU) for accelerated video and graphics while conserving battery life and minimizing resource utilization. New mobile-ready features that take advantage of native device capabilities include support for multi-touch, gestures, mobile input models, accelerometer and screen orientation bringing unprecedented creative control and expressiveness to the mobile browsing experience. Flash Player 10.1 will also take advantage of media delivery with HTTP streaming, including integration of content protection powered by Adobe® Flash® Access 2.0. This effort, code-named Zeri, will be an open format based on industry standards and will
provide content publishers, distributors and partners the tools they need to utilize HTTP infrastructures for high-quality media delivery in Flash Player 10.1 and Adobe® AIR® 2.0 software.

"With Flash Player moving to new mobile platforms, users will be able to experience virtually all Flash technology based Web content and applications wherever they are," said David Wadhwani, general manager and vice president, Platform Business Unit at Adobe. "We are excited about the broad collaboration of close to 50 industry leaders in the Open Screen Project and the ongoing collaboration with 19 out of the top 20 handset manufacturers worldwide. It will be great to see first devices ship with full Flash Player in the first half of next year."

"We are excited to join Adobe and other industry leaders in the Open Screen Project," said Sundar Pichai, vice president of Product Management at Google. "This initiative supports our common goal to move the Web forward as a platform and to spur innovation in the industry through technology such as Adobe Flash."

"Adobe Flash technology provides a key experience on new Windows phones, enabling people to enjoy rich Flash based games, videos and other interactive Web content on the go," said Stephanie Ferguson, general manager, Product Management, Microsoft Corp. "We look forward to bringing in the new capabilities of Adobe Flash Player 10.1 to the Windows phone browser when it becomes available."

"Motorola is excited to be one of the first handset manufacturers to ship Android based devices with Flash Player support early next year," said Christy Wyatt, vice president of software applications and ecosystem at Motorola. "As the No.1 platform for video on the Web, uncompromised browsing of Flash technology based content is essential for a rich mobile experience and something users expect from Motorola today."

"As a longtime partner of Adobe, and more than 400 million Nokia phones shipped with existing Flash technology to date, we are excited to see Flash Player becoming a reality for mobile phones and other mobile devices," said Purnima Kochikar, vice president, Forum Nokia. "Nokia is excited about full Flash Player coming to devices and we are committed to supporting Flash Player 10.1 on mobile devices in 2010."